The Esports club and teams are currently looking for and acquiring sponsors.
Two of the sponsors OCU Esports currently has are HyperX and Twitch. Twitch is a streaming service, and HyperX is a company that sells gear to gamers.
Jeff Price, director of OCU Esports, said sponsorships aren’t always monetary and can involve endorsement through goods and/or services.
“Twitch is going to be providing information for us, for setting up all of our streaming, especially when getting our new facility,” Price said. “They’ll be providing assistance with that, especially giving us access to a lot of educational documentation.”
Price said the sponsorship with Twitch may benefit the curriculum of the new major in the mass communications department. Price also said the sponsorship with HyperX will provide the team with equipment and may help furbish the esports arena when it’s built.
“The biggest thing is give ourselves better equipment to compete with,” said Chris Winkel, economics junior and OCU Esports president. “It’s a small thing, but it’s really noticeable. If you have better equipment, you feel confident and you give yourself a better chance to compete with other teams that have the same equipment.”
Winkel said OCU Esports currently has five or six sponsors. He said this is a good number of sponsors, considering the organization has not existed on campus for more than a year. He said he thinks they’ll get more sponsors soon.
“I’ve got nibbles from three or four companies here in Oklahoma City that are interested in being sponsors for our group,” Price said.
Price said one company he’s trying to connect the team with is Alienware.
“Generally speaking, sponsors are pretty eager to hop in, especially since college esports is growing really quickly,” said Winkel. “I’m confident we’ll be getting more in the near future.”
OCU Esports can be found on Instagram as @ocu_esports.
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